Drawing Lines in XNA | David Amador

david-amador.com/2010/01/drawing-lines-in-xna/ view page cached page
One of the things I realized is very handy when prototyping or debugging is to draw a line on a specific location. Like drawing lines around collision boxes to see if your character is making a proper collision. For my games I've made a small LineBatch., One of the things I realized is very handy when prototyping or debugging is to draw a line on a specific location. Like drawing lines around... moreOne of the things I realized is very handy when prototyping or debugging is to draw a line on a specific location. Like drawing lines around collision boxes to see if your character is making a proper collision. For my games I've made a small LineBatch., One of the things I realized is very handy when prototyping or debugging is to draw a line on a specific location. Like drawing lines around collision boxes to view page



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